From videogamer.com:
We've all seen the stunning infantry animations shown in Battlefield 3's single-player footage, but DICE has revealed that some of the Frostbite 2 engine's features will be modified for the multiplayer component of the anticipated shooter.
Speaking in Edge issue 230, DICE lead multiplayer designer Lars Gustavsson detailed that Battlefield 3's multiplayer infantry animations are not the same as we've seen running in single-player footage, but are instead finely tuned for more responsive competitive play.
"In multiplayer, we do an additional pass for animation. In single player you don't mind if a guard up on a balcony does a Hollywood death - stumbling around a bit before falling over."
special hat tip to hiphopgamershow.com for pointing me to the story.
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