Showing posts with label bodycount. Show all posts
Showing posts with label bodycount. Show all posts

Thursday, September 1, 2011

Bodycount Shooter Fails to Justify Its Own Existence



    "There is absolutely no cohesion to this Xbox 360 and PlayStation 3 game, released on Tuesday. None of the ideas come together to create an experience that feels unique or distinct from other, better games already available or coming soon. Every moment I spent with Bodycount felt like an obligation."
    He goes on in his review to slam Bodycount hard;
    "When you die, and the game’s inability to accurately convey how much damage you’re taking means you’ll die often, the screen says “ASSET EXPIRED.” Your character is completely faceless. You have nothing invested in the fights you’re in, and the ugly, repetitive environments and unsatisfying gunfights don’t give you a single reason to want to continue. I did not make it far in this game, because one day I will die, and I refuse to go out thinking I spent one second more than I had to playing Bodycount."
    I guess I won't be wasting my money on this POS game.

    Monday, June 27, 2011

    A Bodycount Review-Codemasters



    Ok, I just realized that Stuart Black created the hit PS2 FPS, Black. I have to admit, this is where my FPS fascination began. Black was a damn good shooter. I loved that fracking game. So it intriqued me to find out that Bodycount had Stuart black's input and TLC, at least for a time. Turns out Black has left Codemasters. I reviewed the trailer for Bodycount and it looks good. I think I might want to try this game out. Look for it in August. I will be posting more updates on the game as the launch date gets closer.

    This fall looks to be orgasmic for FPS fanatics; MW3, Battlefield 3, and Bodycount. I might want to buy all 3, where do I find the time to play them all?

    See interview here with Stuart Black: Stuart Black---Guardian U.K. interview

    See Shortlist.com's review of Bodycount here: Bodycount review