Showing posts with label remington. Show all posts
Showing posts with label remington. Show all posts

Tuesday, October 18, 2011

MW3: Sledgehammer Games Glen Schofield Says MW3 Engine is a "Porsche"


Source: ProductReviews:
By: Alan Ng | October 18, 2011
A lot has been said in the last few months about the fact that Modern Warfare 3 still utilizes the same game engine as Modern Warfare 2. Naturally, the developers are going to go on the defensive on the negative claims, and we have some comments to share with you from the boss of Sledgehammer Games.
If you didn’t know already, Sledgehammer Games has co-developed the multiplayer portion of the game, alongside series veterans Infinity Ward and also newcomers to the franchise, Raven Software who have assisted in developing some DLC for the game as well as aspects of the user interface.
In a recent interview with CVG though, the general manager of Sledgehammer Games Glen Schofield has responded to criticism of the engine used in the upcoming game, by saying that the engine is actually a ‘porsche’ – as described in his comments below:
“I’ve worked on a lot of engines over my lifetime and spent a lot of time putting graphics in to them and this thing is a Porsche. And what I mean by that is that it is stream-lined, everything in it is perfectly freaking clean. You can tell it’s been worked on for years. It’s easy to upgrade.”
There was also an element of anger in his defence of the engine too, as he blasted critics who label the Modern Warfare 3 engine a ‘cut and paste job’:
”If you put Modern Warfare 2 next to Modern Warfare 3 you would see a huge difference. Look at all the character models, look at all the gun models, look at the reflections, look at the water. There is so much that we’ve added, so when someone says ‘cut and paste’, I don’t even want to talk to them because they don’t know. They just don’t know. They have no idea.”
Regardless of how you feel about Modern Warfare 3, the game is definitely looking very impressive on the visuals side of things, and although we’re yet to check out multiplayer mode, we’ve played the co-op mode survival and gameplay is looking very smooth indeed with constant reminders from the developers that MW3 will be locked in at 60FPS on console.
Schofield obviously likes to refer to his game engines as car models, but what do you think about it? Is the Modern Warfare 3 engine really a cut and paste job in your opinion or not?

Saturday, October 15, 2011

MW3: Developers Playing on XBOX Live

Fourzerotwo spotted playing MW3 on Xbox LIVE
 From Digital Warfare 24/7:

It looks like Modern Warfare 3 is hot off the press due to developers of the game playing it on Xbox LIVE.

Modern Warfare 3 went gold last month but that didn't mean it was completed. Microsoft and Sony had to certify the game and then copies have to be made and shipped to stores all over the world.

It appears that the game has passed the certification process and the first few final copies of the game have been created. A member on our forums noticed Infinity Ward creative strategist Robert "Fourzerotwo" Bowling playing a certain Modern Warfare 3 on Xbox LIVE. Other than having countless amounts of people now stalking the accounts of developers to see what they're playing, what else does this mean? Chances are millions of copies are now being produced and shipped in time for the game's release in 24 days.

Our forum member also noticed Bowling played five Spec Ops levels called Invisible Threat, Little Bros, Stay Sharp, Milehigh Jack and Hit N Run. Along with Spec Ops, he managed to fit in some time on the Single Player campaign by playing 'Prologue' and 'Dust to Dust'. Apparently he was also 'In a Party' for about an hour, so either the servers aren't up and running or no one else was online and available to play multiplayer. Bowling's Xbox LIVE profile is currently restricted meaning only 'Friends' can see his games library and what he is currently playing. A few other developers have done the same, so it's likely Bowling isn't the only one to have a copy of the game or that he's using a practice disc.

To back this up further, CharlieINTEL uploaded a TwitPic of Bowling's Xbox LIVE profile showing him on the main menu of Modern Warfare 3.

With it looking like the game is now out in the open, expect plenty of leaks to hit the net. What comes with leaks? Spoilers. So avoid Call of Duty and gaming websites within the next few weeks if you wish to experience the game feeling fresh on November 8th. You don't have to avoid us, however. We will not post spoilers or leaks, specifically for the single player campaign. If we do for whatever reason, we'll make sure that the article is clearly marked as a spoiler and leak; something that we expect our forum members to abide by when opening new topics.

Make sure to visit DW24/7 for the latest Call of Duty: MW3 news! Only 24 days until this game releases!!!

Sunday, September 18, 2011

MW3 INTEL: The Remington MSR

 From charlieintel.com:


The Remington MSR (Modular Sniper Rifle) was designed for operators by operators.  It combines lethal accuracy at 1500 meters with a user adjustable folding stock, free-float handguard, and the potential to change barrel lengths and calibers within minutes at the user level from .338 Lapua Magnum to .300 Win Mag to 7.62 NATO.  This system addresses the long range and medium range needs of the modern battlefield in one package designed to meet multiple emerging US armed forces requirements.  The MSR is mission-adaptable with just a change of the bolt face, barrel, and magazine, and features lightweight, efficient design and optimal material selection for performance and corrosion resistance – this system truly never has to leave the battlefield.
Caliber:  338 Lapua Magnum, 338 Norma Magnum, 300 Winchester Magnum, 308 Winchester (7.62×51 NATO).
Barrel: 20″, 22″, 24″, 27″, Stainless Steel, Modified for AAC Black out Flash suppressor and Titan suppressor, Various twists depending on caliber.






Please check out charlieintel.com, they are the best resource for all of your MW3 News!