Showing posts with label BF3. Show all posts
Showing posts with label BF3. Show all posts

Monday, November 21, 2011

PS3 Owners Sue EA Over Battlefield 3

 No 1943 means litigation, soldier!
From IGN:


Back at E3, Sony took the stage and announced that Battlefield 1943 would be bundled exclusively on the Battlefield 3 Blu-ray for PlayStation 3. Then, months passed, Battlefield 3 came out without 1943, and everyone kind of forgot about it.

Everyone except the folks in the class action lawsuit from the law firm Edelson McGuire. BF3blog.com reports the suit alleges EA was "making a promise they could not, and never intended, to keep." BF3blog.com didn't report on the number of people involved in the class action suit.

Of course, since the release of Battlefield 3, EA has attempted to make amends by promising PS3 players DLC early, but PS3 players were already getting at least one DLC pack early.

Friday, October 28, 2011

Thursday, October 27, 2011

Off Book: Video Games | PBS Arts



Video games are important. They are a storytelling medium, a place for self-expression, a sandbox for the human imagination, and an extension of an ages old tradition of gaming. We play out some of the most essential aspects of our culture in games, and we learn more about ourselves and the world around us in the process. From the powerful cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, we are in the midst of an explosion of gaming activity that, as some predict, will continue to define the way we live and interact with information, and each other, far into the future.


Featuring:

Eric Zimmerman, Game Designer
Jesper Juul, Game Studies Scholar
Leigh Alexander, Game Journalist
Syed Salahuddin, Game Designer and Curator

Music by:

4mat, http://freemusicarchive.org/music/4mat/
The Shortsleeves, http://theshortsleeves.bandcamp.com/
Trash80, http://trash80.net/

Follow Off Book:

Twitter: @pbsoffbook
Tumblr: http://pbsarts.tumblr.com/

Produced by Kornhaber Brown: http://www.kornhaberbrown.com

Wednesday, October 19, 2011

US Pre-Order Numbers for Modern Warfare 3 VS. Battlefield 3

From Charlieintel:


With less than a week to go for Battlefield 3 and less than 3 weeks for Modern Warfare 3, we thought it would be a good time to compare near final pre-order numbers for one of the biggest FPS wars of the century.
Modern Warfare 3
-Xbox 360: 1,719,144
-PS3: 672,562
-Total: 2,391,706
Battlefield 3
-Xbox 360: 1,072,593
-PS3: 448,616
-Total: 1,521,209
No one really expected Battlefield 3 to outsell Modern Warfare 3 (even according to EA), yet there’s no question that BF3 has created more hype and obtained 6x the amount of pre-orders as its predecessor Bad Company 2. However even with a 5 month head start, Modern Warfare 3 has managed to capture 1,170,497 more pre-orders than BF3… FTW
*Interestingly enough, Battlefield 3 has been marketed as a “PC Lead” title, however BF3 console pre-orders are beating PC pre-orders (146,809) at a rate of 10 to 1.

**Also, Playstation 3 has access to BF3 DLC one week early, yet Xbox 360 pre-orders are beating PS3 at a rate of 2 to 1.

-Original SOURCE: VGChartz

Friday, October 7, 2011

Battlefield 3: Achievements for XBOX 360 Leaked

Xbox Achievements for Battlefield 3
From DW 24/7:

The full list of Xbox 360 achievements for Battlefield 3 has found its way onto the web.
X360A has been at it again. The achievement-dedicated website has posted a full list of Xbox 360 achievements for Battlefield, which will presumably be Playstation trophies too.

The game will come packed with a total of 38 achievements that can ultimately make your Gamerscore 1000G healthier.
Check out the list below, but beware that spoilers may be contained within.

Battlefield 3 Xbox 360 Achievements

  • Not on my watch - 25G -Protect Chaffin from the soldiers in the street in Operation Swordbreaker
  • Involuntary Euthanasia - 25G -Kill the 2 soldiers before the building falls on them in Uprising
  • The Professional - 30G - Complete the street chase in Comrades in under 2 minutes 30 seconds without dying
  • Army of Darkness  - 30G - Shoot out the 4 lights with 4 bullets in Night Shift
  • Practice makes perfect - 15G - Headshot each of the targets in the gun range in Kaffarov
  • What the hell *are* you? - 20G - Take a russian Dog Tag in the forest ambush in Rock And A Hard Place
  • Roadkill - 20G - Kick the car to kill the soldiers in Uprising
  • You can be my wingman anytime - 30G - Complete Going Hunting in a perfect run
  • Scrap Metal - 25G - Destroy 6 enemy tanks before reaching the fort in Thunder Run
  • Butterfly - 25G - Take down the jet in one attempt in Rock And A Hard Place
  • Twofor - 15G - Take down 2 enemies with 1 bullet in Night Shift
  • Ooh-rah! - 30G - Complete the campaign story
  • Between a rock and a hard place - 15G - Beat Solomon, flawlessly, in The Great Destroyer
  • Semper Fidelis - 50G - Complete the campaign story on Hard
  • Push On - 20G - Reach the garage without going into man-down state in Hit and Run
  • Two-rah! - 30G - Complete all co-op missions
  • Lock 'n' Load - 30G - Unlock all unique co-op weapons
  • Car Lover - 20G - Complete the mission without losing a humvee in Operation Exodus
  • In the nick of time - 20G - Disarm the bomb in under 20 seconds in The Eleventh Hour
  • Bullseye - 20G - Reach and save the hostages without alerting any enemies in Drop 'em Like Liquid
  • Untouchable - 20G - Complete the mission without using the fire extinguisher in Fire From The Sky
  • Army of Two - 50G - Complete all co-op missions on Hard
  • Ninjas - 20G - Reach the VIP without setting off the alarm in Exfiltration
  • Vehicle Warfare - 30G - Obtain all 3 vehicle warfare ribbons
  • Infantry Efficiency - 30G - Obtain all 4 weapon efficiency ribbons
  • Decorated - 50G - Obtain one of each ribbon in the game
  • It's better than nothing! - 30G - Finish as 3rd MVP in a ranked match
  • Support Efficiency - 30G - Obtain all 4 support efficiency ribbons
  • Colonel - 50G - Achieve rank 45
  • 1st Loser - 30G - Finish as 2nd MVP in a ranked match
  • Most Valuable Player - 30G - Finish as MVP in a ranked match
  • M.I.A - 20G - Obtain your first enemy Dog Tag
  • Secret Achievement - 20G - Continue playing to unlock this secret achievement.
  • Secret Achievement - 20G - Continue playing to unlock this secret achievement.
  • Secret Achievement - 15G - Continue playing to unlock this secret achievement.
  • Secret Achievement - 20G - Continue playing to unlock this secret achievement.
  • Secret Achievement - 30G - Continue playing to unlock this secret achievement.
  • Secret Achievement - 10G - Continue playing to unlock this secret achievement.

Tuesday, September 27, 2011

MW3: The P-90 Review by Charlie Intel

The PP-90M1 submachine gun is the latest development of the Tula-based famous KBP design bureau. It is a completely new development, despite its designation, that could misleadingly suggest that it is a derivative of the PP-90 and PP-90M folding clandestine machine guns. PP-90M1 could be described as a more modern rival to the “Bizon” PP-19 submachine gun,made in Izhevsk. It is intended to provide compact and lightweight police weapon that could lay serious amount of fire, thanks to its large-capacity helical magazine (similar in basic concept and design to “Bizon”and Calico submachine guns magazines). The most interesting part about PP-90M1 is, however, that it also could be fitted with adapter and then use typical box magazines, which are lighter, have slimmer profile and 1/2 capacity of standard helical magazine. It is not yet known if PP-90M1 is in use with any major law enforcement or security force in Russia.
PP-90M1 is a conventional blowback operated, selective fired machine gun. The gun housing is made entirely from plastic, including integral pistol handle and trigger guard. The top-folding buttstock is made from stamped steel. Safety / fire mode selector is located at the left side of the gun, above the trigger. The charging “button” is located just above the muzzle and should be pressed with one finger (not that easy to do so!) to retract the bolt. It is also unsafe, in my opinion, and mounting of silencer will interfere with charging, too. Weird! Another strange, if not weird, thing is the field stripping. To disassemble the PP-90M1, one must screw out the long disassembly screw, located above the magazine. This requires no tools, but can take about 20-30 seconds. When screw is gone, you then can took the barrel, bolt and return spring out of the gun by pulling it forward.


Caliber: 9x19mm 7N21 and 7N31, compatible with all 9x19mm Luger/Parabellum ammo
Weight: ca 1.7 kg less magazine
Length (stock closed/open): 424 / 620 mm
Rate of fire: 500 rounds per minute
Magazine capacity: 32 rounds (box magazine) or 64 rounds (helical magazine)
Effective range: up to 200 meters

Watch the video comparison of a Russian made P-90 & the Israeli made Uzi:





Make sure to check out all the latest MW3 news at charlieintel.com!

Friday, September 23, 2011

MW3: Call of Duty Forums Up and Online


The forums are up and live. What do you think?  Let me know.


Go here for the MW3 forums.





MW3-Fact Sheet for MW3 Weapons, Killstreaks, Perks, Proficiencies





From charlieintel.com:

Please check out this Factsheet put together by the guys/girls over at charlieintel.com. Fantastic guide that you can print--covers all of the weapons, attachments, perks, killstreaks, and packages for MW3.



I personally can't wait for this game to get here!




Sunday, September 18, 2011

MW3 INTEL: The Remington MSR

 From charlieintel.com:


The Remington MSR (Modular Sniper Rifle) was designed for operators by operators.  It combines lethal accuracy at 1500 meters with a user adjustable folding stock, free-float handguard, and the potential to change barrel lengths and calibers within minutes at the user level from .338 Lapua Magnum to .300 Win Mag to 7.62 NATO.  This system addresses the long range and medium range needs of the modern battlefield in one package designed to meet multiple emerging US armed forces requirements.  The MSR is mission-adaptable with just a change of the bolt face, barrel, and magazine, and features lightweight, efficient design and optimal material selection for performance and corrosion resistance – this system truly never has to leave the battlefield.
Caliber:  338 Lapua Magnum, 338 Norma Magnum, 300 Winchester Magnum, 308 Winchester (7.62×51 NATO).
Barrel: 20″, 22″, 24″, 27″, Stainless Steel, Modified for AAC Black out Flash suppressor and Titan suppressor, Various twists depending on caliber.






Please check out charlieintel.com, they are the best resource for all of your MW3 News!

Thursday, September 15, 2011

From the Battleblog #11: Every Battlefield 3 multiplayer game mode explained


Website for original article here

In Battlefield 3, all maps adapt to the five multiplayer game modes available at launch. Read on for the full breakdown of every multiplayer mode in the game, plus details on how you can tweak each match to suit your personal tastes even further.
Long standing classic Battlefield game modes Conquest and Rush are back in Battlefield 3, together with interesting new additions to make this our broadest and deepest Battlefield yet. From the close quarters infantry combat of Team Deathmatch and Squad Deathmatch to objective driven all-out vehicle warfare – Battlefield 3 has it all. All of the 9 huge multiplayer maps in Battlefield 3 adapt to all 5 game modes, effectively giving you 45 distinctly different multiplayer experiences to choose between. Without further ado, here are the five available multiplayer modes at launch in detail. What they are, what their respective goals are, and how they play.

Team Deathmatch
Availability:
On all 9 maps
Players: 24 (12 vs. 12)
Focus: Team Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The team that reaches the set kill number first is declared the winner

Team Deathmatch is of the true classics when it comes to multiplayer game modes, and a game mode that makes its first appearance in a Battlefield game since the original Battlefield 1942. In Team Deathmatch, two teams of 12 players each duke it out on tight knit maps with a distinct infantry focus – there are no vehicles available in Team Deathmatch. For that quick instant action fix, this is the perfect game mode. For players new to Battlefield, this is a good place to start. Once you get the hang of the infantry gameplay, you can move on to deeper modes that include the signature vehicle warfare for which Battlefield is known and loved.

Squad Deathmatch
Availability:
On all 9 maps
Players: 16 (4 squads of 4)
Focus: Squad Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The squad that reaches the set kill number first is declared the winner

Squad Deathmatch is a larger and more dynamic variety of deathmatch that also features the inclusion of an Infantry Fighting Vehicle (IFV). The IFV can help break a deadlock, as long as you keep it alive with solid Engineer gameplay. The 4 squad setup means that there is a constant battle throughout the game to gain and maintain the lead. Sticking together, keeping your squad healed up, supplied, and repaired are the keys to victory. The squad that can combine the potent Battlefield mix of team play and combat prowess will be proven the winner.

Rush
Availability:
On all 9 maps
Players: 24/32 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

First introduced in Battlefield: Bad Company, Rush has now made its way to the heart of the Battlefield series in Battlefield 3. An objective based mode, the attackers have to arm and detonate pairs of M-COM stations in each area of the map to unlock the next area and the next pair of M-COM stations. While defenders have an unlimited amount of spawn tickets, attackers only get new tickets every time they destroy a pair of M-COMs. If all M-COM stations on the entire map are destroyed, the attackers are declared the winning team. If the defenders manage to deplete the attacker’s tickets to zero (by killing them), the defenders are declared the winners.

As an all-out warfare mode, Rush features a large variety of vehicle setups tuned specifically to that map’s landscape and features. Players can find all types of vehicles on Rush maps, including transport vehicles, armored vehicles, helicopters, and of course, jets. Rush offers a compelling objective based all-out warfare game mode for Battlefield veterans.

If you are familiar with this game mode from Battlefield: Bad Company 2, you might want to know we are refining it for Battlefield 3 in a number of ways, based on player feedback. Some of the gameplay tweaks we are bringing to Rush are:
* You cannot use explosives or shoot at the M-COM to take it out. Only arm and disarm.
* If the attacking team arms the M-COM but runs out of tickets, the match will continue until the M-COM detonates or defenders disarm it
* If the defenders start disarming an M-COM just before it’s about to blow, the explosion is prevented until the disarm is accomplished. If the defender gets killed during the disarm process, the M-COM will instantly blow

Squad Rush
Availability:
On all 9 maps
Players: 8 (4 vs. 4)
Focus: Squad Based Infantry Combat
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)

Squad Rush is the ultimate test to show which squad is the best of the best. Squad Rush is an extremely tight duel between two squads that borrows the main rules from normal Rush, but in a much more intimate setting. In Squad Rush there are only 2 bases with 1 M-COM station per base, meaning that every M-COM taken or defended in Squad Rush is vital to the victory or defeat of the game. There are no vehicles in Squad Rush, so it’s all down to your infantry fighting skills.

To be successful it’s key that you and your squad mates customize your soldiers to complement each other on the battlefield, in order to keep reviving fallen mates, provide ammo, and perform other essential duties. Squad Rush is often favored by players who know each other’s play styles intimately and want to show their skills in the most personal of combat settings.

Conquest
Availability:
On all 9 maps
Players: 24/32 or 64 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Capture and Hold Flags
Winning the game: Deplete opposing team’s tickets

Conquest is without a doubt the most classic of Battlefield game modes. Introduced in Battlefield 1942, Conquest has defined the entire Battlefield series (and influenced a lot of other games out there) and encompasses everything that makes Battlefield great. Set over a series of large-scale maps, Conquest is the game mode best suited for the experience of all-out vehicle warfare. In Conquest, two teams fight for control of a number of flags by being the dominant force in the vicinity of each base. Capture and keep control of a majority of the flags and the enemy team will bleed tickets. Killing enemies will also reduce their ticket count, and the first team to run out of tickets loses.

Conquest is a strategic and tactical game that often asks you to make important decisions on whether to attack an enemy base or defend one of your own. Your forces will rarely be enough to capture and hold every base on the map, so in-game communication and quick thinking is necessary to be victorious. Of all of the game modes we have invented here at DICE, Conquest will always have a special place in our hearts.

Tweak your game with Hardcore and Infantry Only settings
Not a fan of vehicles? No problem -- just click the “Infantry Only” box in your server browser when searching for a server game where no attack vehicles will spawn in, only transports. This is a great way to get a feel for the game or the map before you go all-out warfare.

Want a more lethal and tactical game mode where the risk and reward is even higher? With the Hardcore Mode setting, we are leaving you on the battlefield without much external help from the game interface. This game mode modifier will test the limits of your skills.

You can flick the Hardcore switch for any of the regular game modes. Doing so tends to turn matches into more deliberate and tactical affairs, since the penalty for being careless is higher. A lot of players prefer Hardcore Mode since it means that flanking and ambushing pays off to a higher degree, or because of the increased sense of immersion and authenticity that comes with removing user interface elements.

There is something for everyone in Battlefield 3’s adaptable array of multiplayer modes, maps, and modifiers. Add our many customization options for vehicles, weapons and classes, and you can see why we call this our biggest and deepest Battlefield yet.

Stay tuned for Battleblog #11 soon
Did you miss the previous stories in the series?

Battleblog #1: Lars Gustavsson on DICE's new multiplayer philosophy in Battlefield 3
Battleblog #2: With a bit of class
Battleblog #3: With an army by your side
Battleblog #4: Up close and personal
Battleblog #5: Years' worth of unlocks and rewards in Battlefield 3
Battleblog #6: Building Battlefield 3 from the gun out
Battleblog #7: Battlefield 3 introduces themed co-op campaign
Battleblog #8: Build your weapon of choice
Battleblog #9: Online vehicle warfare refined
Battleblog #10: Crafting a captivating story grounded in authenticity

Thursday, September 8, 2011

Activision Wins ModernWarfare3.com Court Case


From G4TV:

 You might remember some news kicking up back in early July about the website ModernWarfare3.com suddenly redirecting all visitors to the homepage for Electronic Arts' competing holiday 2011 title, Battlefield 3. Activision justifiably wasted no time in taking legal action against the offending domain owner, and the Call of Duty: Modern Warfare 3 publisher has emerged victorious.

A three member panel decided in the company's favor after Miami resident and former ModernWarfare3.com domain owner Anthony Abraham failed to make a case for "Modern Warfare" being a generic term (via gamesindustry.biz). Probably tough to make the case when the site that existed at that domain before the redirect was filled with anti-Call of Duty rhetoric.

The lawsuit was first filed with the National Arbitration Forum (check out the official documents at Fusible) on July 15, and it cost Activision just $2,600. As legal matters go, this one seems like it was pretty open-and-shut.


Source for G4TV: gamesindustry.biz, Fusible

Thursday, August 25, 2011

MW3 Confirmed Killstreaks--True or Not?



From Call of Duty Community Forums Administrator:

"Earlier I shared the leaked perk list for Modern Warfare 3. Originally, it had a video in it, but Activision had the video removed due to a copyright claim. And that can mean only 1 thing: The information is correct."

The killstreak (or pointstreak) list you're about to read comes from the same source and I've seen several videos on YouTube being deleted because... yes you guessed it right. Copyright claims by Activision. So once again, we can assume the information is correct.

With the killstreak system in Modern Warfare 3, Infinity Ward did something different this time. Instead of picking your usual 3 killstreaks and jump into a game, Infinity Ward came with the idea of having 3 sets of killstreaks. The killstreaks are separated in 3 groups. The Assault killstreaks, the Support killstreaks and there is a Specialist killstreak group. Other than those 3 groups of killstreaks, we will be seeing the deathstreaks return. You will have to bare with me when it comes to the explanations of some of the killstreaks as they are kind of vague.

Assault Killstreaks:

4 Points - Care Package - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - IMS (Intelligent Munitions System) - 3 or 4 placeable landmines that can't be stunned or flashed
5 Points - Predator Missile - Same killstreak as in Modern Warfare 2
5 Points - Sentry Gun - Same killstreak as in Modern Warfare 2 and Black Ops
6 Points - Precision Airstrike - Same killstreak as in Modern Warfare 2
7 Points - Attack Helicopter - Same killstreak as in Modern Warfare 2 and Black Ops
7 Points - Little Bird Flock - Mini helicopters which patrol the map (don't know whether they can kill enemies)
9 Points - Little Bird Guard - Big helicopter which follows, oversees and protects you
9 Points - Reaper - Mortar team with 5 Predator Missiles
10 Points - Talon - Mini tank robot
12 Points - AC-130 - Same killstreak as in Modern Warfare 2
12 Points - Pavelow - Same killstreak as in Modern Warfare 2
15 Points - Juggernaut - You will be wearing a Juggernaut armor
15 Points - Osprey Gunner CPs - You control a Chopper Gunner

Support Killstreaks:

4 Points - UAV - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - Counter UAV - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - Ballistic Duffel - Drop Juggernaut PERK for the entire team
5 Points - Airdrop Trap - Drops a hacked Care Package
8 Points - SAM Turret - Same killstreak as in Modern Warfare 2 and Black Ops
10 Points - Remove UAV - Target enemies with missile
12 Points - Advanced UAV - Same effect as the Blackbird killstreak in Black Ops
12 Points - Remote Turret - Sentry you can control
14 Points - Stealth Bomber - Same killstreak as in Modern Warfare 2 and Black Ops
18 Points - EMP - Same killstreak as in Modern Warfare 2
18 Points - Juggernaut Recon Armor - Care Package drop with a Juggernaut suit
18 Points - Escort Airdrop - Same as the Osprey Gunner, except you don't control the gunner and it drops 5 Care Packages. (4 regular and 1 hacked)

Specialist Killstreaks:

2 Points - Extra perk
4 Points - Extra perk
6 Points - Extra perk

Deathstreaks:

4 Deaths - Juiced - Lightweigt
4 Deaths - Martyr - Same killstreak as in Modern Warfare 2
4 Deaths - Final Stand - Same killstreak as in Modern Warfare 2
5 Deaths - Revenge - Last person to kill you is always visible on the minimap
5 Deaths - Stopping Power - Same killstreak as in Modern Warfare 2, for 1 kill only
6 Deaths - Dead Man's Hand - Suicide bomber, run around with C4 in your hand

I don't know about you but these kill/death streaks look bad ass and I am as excited as hell to get this game! Hurry up Nov 8th!! ---Tango Down

Sunday, August 21, 2011

BF3 Full List of Features Released







From Digital Spy:

Gaming Preview: Battlefield 3 © EA

Battlefiled 3's features have been outlined by DICE.

The studio released a lengthy list of the game's content, covering equipment, vehicles, weaponry and more, according to Battlefield3Gamer.

Battlefield 3 is released on October 25 in the US and October 28 in the UK.

The full fact sheet follows:

Product Specifications
Publisher: Electronic Arts

Developer: DICE
Street Date: October 25 in North America, Starting October 27th in Europe
Category: First Person Shooter
Players: 1-64 (PC) 1-24 (Console)
Platforms: PlayStation 3, PC and XboxTM 360

Key Multiplayer Features
Epic scale vehicle and infantry warfare
Infantry only close quarters warfare

Destructible environment

Squad-based team play

Huge persistent soldier career

Customisable soldiers and kits

Customisable vehicles

Fully customisable weapons

Soldier specialisations

Supported shooting

Suppressive fire

Quick reloads

Multiple firing modes

Reviving team mates (with opt out option)

Vehicles with regenerating health

Infantry-only game setting

Hardcore game setting

Assist scoring for successful teamplay


Classes
Assault

Recon

Support

Engineer


Weapons

Assault Rifles:

M16A4
AK74M

M416

AN94

KH2002

AEK971

F2000

G3

ASVAL



Carbines:

M4A1

AKS74u

SCAR H CQB

G36C

A-91

SG553LB



Machineguns:

M249

RPK-74M

M27 IAR

Pecheneg

M60

M240

Type88



Sniper Rifles:

Mk11

SVD

SV98
M98B

M40A5

M82A3



Battle Rifles:

M39

SKS



Submachineguns:

P90

MP7

PDR

UMP-45

P90TR

PP2000



Shotguns:

870MCS

M1014

USAS-12

DAO-12

Saiga 20k



Rocket and Grenade Launchers:

SMAW

RPG-7

Javelin

FIM-92 Stinger

SA-18 IGLA

M136 AT4



Pistols:

M9

PYa MP443

G17

M1911

T44

MP412

G18

M93R


Weapon Accessories

Optics:


M145

RDS Reflex

Kobra

Holographic

PKA-S

ACOG

PSO-1

PK-A

IRNV

PKS-07

8x Rifle Scope

12x Ballistic



Ergonomics:

Foregrip

Bipod


Performance

Heavy barrel

Suppressor

Tactical light
Laser sight

Flash suppressor

Straight pull bolt




Underslung weaponry:

M320

40mm grenades

Bucksot

Smoke grenade

M26 MASS

12 guage

Flechettes

Frag round

Solid slugs


Soldier Equipment
Knife

M67 hand grenades

M18 smoke grenades

Medkit

Defibrillators

M15 Anti-Tank mine

Welding tool

EOD Bot

60mm Mortar

Ammunition box
C4 explosives

M18 Claymore mines

UG sensors

Radio Beacon

SOFLAM

MAV Micro UAV


Soldier Specialisations
Sprint boost

Squad Sprint boost

Flak vest

Squad Flak vests

EOD EXPL vest

Squad EOD EXPL vest

Suppression reduction

Squad Suppression reduction

Marksman training

Squad Marksman training

Extra grenades

Squad extra grenades

Extra ammo

Squad Extra ammo


Vehicles

Fast transport:

Growler ITV

VDV Buggy


Armored transport:

HMMWV

G3937 Vodnik



Infantry Fighting Vehicles:

LAV-25

BMP-2M



Mobile Anti-Air:

LAV-AD

9K22 Tunguska-M



Main Battle Tanks:

M1 Abrams

T-90



Scout helicopters:

AH-6J Littlebird
Z-11 W



Transport helicopters:

UH-1Y Venom

KA-60 Kasatka



Attack helicopters:

AH-1Z Super Cobra

MI-28 Havoc



Fighter jets:

F/A-18E Super Hornet

SU-35BM Flanker-E



Attack jets:

A-10 Thunderbolt

SU-39



Naval transport:

RHIB



Amphibious assault:

AAV-7A1



Vehicle Specialisations
Coaxial MG

Coaxial HMG

Canister shells
Guided Shells

Zoom optics

Thermal optics

IR Smoke
Reactive armor

Maintenance

Belt speed

Thermal Camo

Auto Loader

Proximity scan

CITV station

ATGM launcher

APFSDS-T shells

Guided rockets

Air Radar
Heatseekers

Laser painter
TV missile
IR Flares
Extinguisher

ECM jammer

Rocket guidance system

Below radar

Guided missile

Beam scanning


Multiplayer Maps
 9 in total, including:

Caspian Border

Operation Métro


Game Modes
Conquest

Conquest 64 (PC only)

Rush

Team Deathmatch

Squad Deathmatch

Squad Rush


Ribbons and Medals
There will be close to 100 ribbons and medals in BF3


Dog Tag Customisations
More than 350 personalised dogtags including-

Rush Ribbon

Recon Service Star

40mm Master

BF2 Veteran


















Saturday, August 20, 2011

Thursday, August 4, 2011

Battlefield 3 Limited Edition Details Revealed


Full article here

Battlefield 3 Limited Edition details revealed!

Battlefield-3-D-EA-600x250


In what has become an increasingly common trend by EA, gamers who preorder Battlefield 3 will be automatically upgraded to a “limited edition” of the game full of in-game goodies (like anyone in their right mind needed extra incentives to buy this on release day). By preordering the game at select retailers, players can expect redeemable codes for:
  • Back to Karkand expansion: four multiplayer maps from Battlefield 2 have received a facelift, including Strike at Karkand, Gulf of Oman, and Sharqi Peninsula.
  • Physical Warfare Pack: a set of three weapons, the Type 88 light machinegun with bipod mount; the SKS sniper rifle flash suppressor, an extra stealth measure for Recon soldiers; and flechette ammo for the DAO-12 semi-auto shotgun, which is the last thing you’d want poiting straight at your face during close encounters.
  • SPECACT Kit: eight additional multiplayer skins, one for each class.
  • Dog tag Pack: dog tags will serve as the game’s multiplayer signature, and this pack adds another five unique designs to choose from.

Friday, July 15, 2011

Battlefield 3's Battlelog Revealed In Images from G4TV

From G4TV:


Battlefield 3 is getting its own stat-tracking social network, an apparent spinoff of Autolog called Battlelog, just like Call of Duty will have with its Elite service. Electronic Arts and DICE already confirmed the presence of features like friend lists, clan-like platoons, chat, stat-tracking and other features. Now the first images are online, thanks to an accidental early posting of Battleblog #3 on the game's German site, rescued by Battlefieldo before they could be removed.