Showing posts with label campers. Show all posts
Showing posts with label campers. Show all posts

Tuesday, October 18, 2011

MW3: Sledgehammer Games Glen Schofield Says MW3 Engine is a "Porsche"


Source: ProductReviews:
By: Alan Ng | October 18, 2011
A lot has been said in the last few months about the fact that Modern Warfare 3 still utilizes the same game engine as Modern Warfare 2. Naturally, the developers are going to go on the defensive on the negative claims, and we have some comments to share with you from the boss of Sledgehammer Games.
If you didn’t know already, Sledgehammer Games has co-developed the multiplayer portion of the game, alongside series veterans Infinity Ward and also newcomers to the franchise, Raven Software who have assisted in developing some DLC for the game as well as aspects of the user interface.
In a recent interview with CVG though, the general manager of Sledgehammer Games Glen Schofield has responded to criticism of the engine used in the upcoming game, by saying that the engine is actually a ‘porsche’ – as described in his comments below:
“I’ve worked on a lot of engines over my lifetime and spent a lot of time putting graphics in to them and this thing is a Porsche. And what I mean by that is that it is stream-lined, everything in it is perfectly freaking clean. You can tell it’s been worked on for years. It’s easy to upgrade.”
There was also an element of anger in his defence of the engine too, as he blasted critics who label the Modern Warfare 3 engine a ‘cut and paste job’:
”If you put Modern Warfare 2 next to Modern Warfare 3 you would see a huge difference. Look at all the character models, look at all the gun models, look at the reflections, look at the water. There is so much that we’ve added, so when someone says ‘cut and paste’, I don’t even want to talk to them because they don’t know. They just don’t know. They have no idea.”
Regardless of how you feel about Modern Warfare 3, the game is definitely looking very impressive on the visuals side of things, and although we’re yet to check out multiplayer mode, we’ve played the co-op mode survival and gameplay is looking very smooth indeed with constant reminders from the developers that MW3 will be locked in at 60FPS on console.
Schofield obviously likes to refer to his game engines as car models, but what do you think about it? Is the Modern Warfare 3 engine really a cut and paste job in your opinion or not?

Friday, September 30, 2011

When PlayStation turns nasty: Father, 46, tracks down and throttles schoolboy, 13, in revenge attack for 'killing' him on Call Of Duty Beatdown

Guilty: Bradford admitted one assault charge at Plymouth Magistrates Court


From MailOnline:

A middle-aged man charged round to the house of a schoolboy and throttled him after his online character was killed during a game of Call Of Duty, a court heard.
Mark Bradford, 46, was furious when he was gunned down in the war simulation by the 13-year-old, and 'lost it' when the youngster goaded him over his online death.
Unemployed father of three Bradford stormed from his bedsit in Plymouth, Devon, and confronted the youngster at the boy's friend's house by placing his hands round the schoolboy's neck.
The pair had been playing Call Of Duty: Black Ops against each other online and talking using microphones.

 
 
See my previous post on this very subject here.

Thursday, August 25, 2011

MW3 Confirmed Killstreaks--True or Not?



From Call of Duty Community Forums Administrator:

"Earlier I shared the leaked perk list for Modern Warfare 3. Originally, it had a video in it, but Activision had the video removed due to a copyright claim. And that can mean only 1 thing: The information is correct."

The killstreak (or pointstreak) list you're about to read comes from the same source and I've seen several videos on YouTube being deleted because... yes you guessed it right. Copyright claims by Activision. So once again, we can assume the information is correct.

With the killstreak system in Modern Warfare 3, Infinity Ward did something different this time. Instead of picking your usual 3 killstreaks and jump into a game, Infinity Ward came with the idea of having 3 sets of killstreaks. The killstreaks are separated in 3 groups. The Assault killstreaks, the Support killstreaks and there is a Specialist killstreak group. Other than those 3 groups of killstreaks, we will be seeing the deathstreaks return. You will have to bare with me when it comes to the explanations of some of the killstreaks as they are kind of vague.

Assault Killstreaks:

4 Points - Care Package - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - IMS (Intelligent Munitions System) - 3 or 4 placeable landmines that can't be stunned or flashed
5 Points - Predator Missile - Same killstreak as in Modern Warfare 2
5 Points - Sentry Gun - Same killstreak as in Modern Warfare 2 and Black Ops
6 Points - Precision Airstrike - Same killstreak as in Modern Warfare 2
7 Points - Attack Helicopter - Same killstreak as in Modern Warfare 2 and Black Ops
7 Points - Little Bird Flock - Mini helicopters which patrol the map (don't know whether they can kill enemies)
9 Points - Little Bird Guard - Big helicopter which follows, oversees and protects you
9 Points - Reaper - Mortar team with 5 Predator Missiles
10 Points - Talon - Mini tank robot
12 Points - AC-130 - Same killstreak as in Modern Warfare 2
12 Points - Pavelow - Same killstreak as in Modern Warfare 2
15 Points - Juggernaut - You will be wearing a Juggernaut armor
15 Points - Osprey Gunner CPs - You control a Chopper Gunner

Support Killstreaks:

4 Points - UAV - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - Counter UAV - Same killstreak as in Modern Warfare 2 and Black Ops
5 Points - Ballistic Duffel - Drop Juggernaut PERK for the entire team
5 Points - Airdrop Trap - Drops a hacked Care Package
8 Points - SAM Turret - Same killstreak as in Modern Warfare 2 and Black Ops
10 Points - Remove UAV - Target enemies with missile
12 Points - Advanced UAV - Same effect as the Blackbird killstreak in Black Ops
12 Points - Remote Turret - Sentry you can control
14 Points - Stealth Bomber - Same killstreak as in Modern Warfare 2 and Black Ops
18 Points - EMP - Same killstreak as in Modern Warfare 2
18 Points - Juggernaut Recon Armor - Care Package drop with a Juggernaut suit
18 Points - Escort Airdrop - Same as the Osprey Gunner, except you don't control the gunner and it drops 5 Care Packages. (4 regular and 1 hacked)

Specialist Killstreaks:

2 Points - Extra perk
4 Points - Extra perk
6 Points - Extra perk

Deathstreaks:

4 Deaths - Juiced - Lightweigt
4 Deaths - Martyr - Same killstreak as in Modern Warfare 2
4 Deaths - Final Stand - Same killstreak as in Modern Warfare 2
5 Deaths - Revenge - Last person to kill you is always visible on the minimap
5 Deaths - Stopping Power - Same killstreak as in Modern Warfare 2, for 1 kill only
6 Deaths - Dead Man's Hand - Suicide bomber, run around with C4 in your hand

I don't know about you but these kill/death streaks look bad ass and I am as excited as hell to get this game! Hurry up Nov 8th!! ---Tango Down

Sunday, July 24, 2011

More Details on Modern Warfare 3 (Updated)


From Call of Duty: Modern Warfare 3's Blog:
 
Activision did not release details of Modern Warfare 3's competitive multiplayer mode yet, keeping that reveal for the Call of Duty XP event on Labor Day weekend. The mode and its maps will probably be the favorite component of Modern Warfare 3, because of the dominating overall performance of previous Modern Warfare and Call of Duty games. Although the maps have not been revealed, it is likely that the multiplayer won't be drastically diverse from that of recent franchise installments, pitting gamers versus each other in first person shooter competition, using a combination of weapon upgrades and gameplay perks.

"How you play team deathmatch is all about your sightlines, your viewpoints-like I said, the hotspots," Bowling added. "I'm coming around the corner. I don't want to have to worry about being shot from 50 different angles. I want to be able to know, 'OK, I cleared the top floor, I cleared the second floor, I cleared the base, I'm good in this area. OK, now I'm coming through this doorway, I have to watch this doorway, this alleyway and this spot.' And then, when you're playing objective [matches], you need to be able to know the routes and break them down in your head as you play the areas. Like Search and Destroy… I know I've cleared this area. There's no way this guy can get there. And then going in an adding the fun secret stuff that people find three months into playing, like 'Did you know if you run up the tail of the plane in Afghan you can leap to the top of the mountain instead of circling around to the route that everyone is covering?'"



Thursday, July 14, 2011

Modern Warfare 3 Multiplayer Will Look and Feel More Like COD 4, Less Verticality and Killstreak Reliance


It looks like MW3 is going to have a lot less camping opportunities. Unlike MW2, it's predecessor, MW3 is only going to feature 4-5 hot spots per map. It looks like Sledgehammer is going to make it look more like COD 4, more gun on gun, you're done. So don't look for stackable kill streaks, marshmallows, or tents in the upcoming Call of Duty installment. I am liking what I am hearing and can't wait to get my hands on the game. BTW--COD Elite Beta starts today. Look in your email box for an invite! Thanks to Kotaku for breaking the story, here is a preview and a link to the article on MW3 on Kataku's website:

"A reduction of the number of so-called hotspots on the multiplayer maps of Modern Warfare 3 will alter and accelerate the flow of action in this fall's installment of the Call of Duty franchise juggernaut, one of the game's creators told Kotaku this week in New York City.
The makers of Modern Warfare 3's multiplayer mode are creating maps that include no more than five hotspots—places from which enemy players may be hiding or shooting—for a gamer to worry about at any one time.
"It simplifies it so that the less skilled player has less to think about," Robert Bowling, creative strategist at Modern Warfare development studio Infinity Ward told me yesterday. "What happens when you have more is that the professional guys are using that spot that is either difficult to get to. … There's fewer places to hide, which discourages the more camper mentality that seemed to emerge in the map design of Modern Warfare 2."

Monday, July 4, 2011

My thoughts on the "No-Life" Tryhards Vs. the "1st Prestige" Tryhards


I was on-line last night playing Blackops with the EAZY clan, my boys; Killadilla10, Srog35, and others when an opposing 1st prestige Level 50 called our Clan a bunch of "no-lifes". I tried to figure what this "no-life" status means since most of our Clan games are played between 6 pm and 11 pm Central Time--and not every night. I work full-time for the Feds and go to school for my Masters Degree in Public Policy & Administration. I have kids and cats and a wife and really don't feel like I have "no-life".

I am a casual gamer but recently started uploading videos and commentary to Youtube. I also started this gaming blog. I am definitely a "try-hard" at whatever I do and I take being called that name as a compliment. It seems like the online MP Call of Duty community just loves to call people names.

I have been in lobbies and have been called a N*&^)#, asshole, Mf'er, try-hard, no-lifer, etc. The list goes on and on. The lobbies can get really racist and downright hateful. I just blow it off and don't really care what someone calls me. Why do players do this? I have 2 theories; first, the anonymity of online lobbies or chat rooms (where no one gives their real name) and second, there are no real consequences for bad behavior.

I was turned on to the online multiplayer experience in MW2 by my oldest daughter's boyfriend and have been hooked every since. I have 15 days logged in Blackops alone and I still have a life! It is my opinion that the 1st prestiger wanna-be try-hards are just not that good at the game and lash out at higher ranking players because they are jealous.

What do you think? I would love to hear if you agree or disagree?

Wednesday, June 29, 2011

Battlefield 3's "Dice" engine to finally show off PS3's true capability??

Executive producer Patrick Bach says PS3 version will be very close to PC 60 FPS. Do you believe him? I have been waiting for the PS3 to be fully utilized by a Game developer and maybe the time has come. The PS3 hardware really does outperform the XBOX as far as capability and processing but it has never been challenged so far by any developer. I look forward to BF3..what about you? Do you think the PS3 will finally get to show off it's capability?--Tango Down (TC)


See Full Story at Computerandvideogames.com

Friday, June 24, 2011

Introducing the Call Of Duty Endowment (C.O.D.E.)


From the C.O.D.E. website;

"In addition to trying to find jobs for veterans, we’re committed to honoring our service members and we want to help keep their spirits high when they return home from action.   With that in mind, we were thrilled to support a recent event driven by the USO of Metropolitan Washington, which was a unique way for service members to get together and show off their skills playing Activision’s Call of Duty®: Black Ops!"

Support this. Good job Activision.

Wednesday, June 22, 2011

New Call of Duty:Black Ops Map Pack on 06-28-2011 for XBOX



From what the comments look like on You Tube maybe Treyarch & Activision should pick a new song. "Gimme Shelter" by the Rolling Stones is a classic song but they could change it up a little. Right?